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AUTHOR: Core / Eidos RELEASE: 1997 TYP: Adventure SPIELER: 1 LEVEL: - SPRACHE: ENG + FR + GER WERT: 60€


Die Nacht ist ein schrecklicher Ort zum Spielen - vor allem jetzt, da der Swagman in ihren unergründlichen Schatten lauert. Doch die jungen Helden Zack und Hannah müssen es wagen, in das Reich des Swagman einzudringen, um die elf Traumflieger und ihre Anführerin zu finden und aus den Fängen der alptraumhaften Nachtgreifer zu befreien. Das Abenteuer beginnt daheim bei den Kindern, doch bald müssen sie Swagmans Reich der Alpträume betreten. Hier ist nichts wie in der wirklichen Welt, und so verwandeln sich die Zwillinge in mächtige Traumwesen mit ganz besonderen Fähigkeiten. Das Beste: Sie steuern beide Helden gleichzeitig! Mit seinen riesigen Landschaften voller Rätsel, Plattformen, Extras und der vielköpfigen Monsterparade wird Swagman Sie nächtelang gefangenhalten…

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Kommentare

Four years… Four f*cking years! That's how long it took me to get hold of the elusive PAL-only SEGA Saturn version of Swagman. Ever since I found out about it in 2001 I knew the game was right up my alley. I wasn't able to land a copy until 2005. The following was written two-plus years ago. Enjoy… and Happy Halloween… Swagman came out on US PS1. The PS1 version on eBay is very common and can be had for 5-10 bucks easily. The Saturn PAL version is hard to find and a lot more expensive. You could just get the PS1 version…. but why? *wink* Swagman is a top down action/adventure game with classic elements borrowed from other games. I guess „NiGHTS in platform form“ is not too bad a description. You first start out upstairs at your house, making your way through fending off Swagman's henchmen, before going to places beyond just your house. You locate keys, collect various items, solve simple puzzles and classic trademarks like timed jumps, etc. […] Not an essential game, but solid and worth adding to the ole library if you have the means. If you enjoyed Zelda, Legend of Oasis, Zombies Ate My Neighbors, Herc's Adventures, and you loved the whole NiGHTS storyline, then look this up. It really does harken back to the glory days of 16-bit gaming. And the music, composed by the talented duo of Nathan McCree and Martin Iveson, rocks. Swagman might not be the best game ever, but it's sure to leave you with a certain satisfying feeling, and that's more than what many games could say. If you can find a copy, have some odd 45 (or more) bucks to burn, ghoul for it. HA! Sorry. www.rvgfanatic.com


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sat/swagman.txt · Zuletzt geändert: 2012/01/26 01:35 (Externe Bearbeitung)
 
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