---- ^[[mastersystem:g|ZURÜCK ZUR KATEGORIE G]]^ ---- **AUTHOR: ** U.S. Gold **RELEASE:** 1990 **TYP:** [[mastersystem:Action]] **SPIELER:** 2 **LEVEL:** 512 **SPRACHE:** Englisch **Partnumber:** MK-25006-50 **EAN:** 5013442551882 **WERT:** 30 Euro ---- Verwenden Sie die mächtige Axt von Thor, das verheerende Schwert von Thyra, die mystische Zauberkraft von Merlin und die blitzschnellen Pfeile von Questor, um die "Dungeons of Darkness" zu erobern. Bekämpfen Sie eine Unzahl von Monstern und Dämonen in diesem Arcade-Kampfspiel der Spitzenklasse. Call upon the mighty axe of Thor, the scything sword of Thrya, the mystical magic of Merlin or the swift arrows of Questor in your conquest of the Dungeons of Darkness. Fight your way through hordes of monsters and legions of demons in this, the ultimate arcade combat gameplay. ---- ^Presse^ - ^Files^ - ^Codes^ - ^Kommentare^ //Do you rememeber Gauntlet? Well if you're and old git like me you do. When it hit arcades in the mid eighties, it was a huge draw. It was one of the first modern four player games, and you could either played with your mates or else threw your 10p in with some strangers. Gauntlet casts you as either a warrior, valkyrie, elf or wizard and had you trawling a neverending dungeon maze. Viewed from a top-down perspective, you shoot monsters, destroy the generators that spawn them, collect keys ("to open doors") and food to increase your constantly declining health. There's also power-up's to be found by the eagle eyed. Each character has a strength and a weakness (warrior - tough but slow, elf - low armour but runs fast) so there was a little stategy.. Also the game would comment on players status intermittantly "valkerie is about to die" and let players know when the games rules were changing "shots do not hurt other players...yet". Generally if you played with friends, you played as a team, but when you threw your lot in with other kids in the arcade invariably it was every man for himself when it came to food and potions (sneaky people picked the elf so they could scoot ahead and snarf the food first!). In the early nineties Tengen released an SMS conversion of what was then an old game, so how does it fare?... Read on. Well it's almost perfect. Almost, in that if you only have one friend you're all set if a bit lonely I guess). If you're popular and you want to play as a team with three of your mates like the arcade, well think again. Gauntlet here is TWO player (the sms is a 2 controller console so anything else would have been a bit tricky!). Also unlike the Arcade where you can pump coins in to stay alive , Gauntlet has three continues, (or six in a one player game if you start as player two on the last few hitpoints of player one's third credit). Otherwise it's all there, all the gameplay of the arcade, the transporters, the same grunts (bad guys) Death (almost unkillable and he drains your health, ouch!), the whole shebang!. The treasure rooms (timed runs of a level with no enemies, one exit and treasure to pick up for points) are there too, hell! even the Arcades "cheat" works (Dont shoot for about a minute and all doors disapear, after 3 minutes all walls turn to exits, it was put in the arcades to help "stuck" players). [...] Master system's Gauntlet was probably the closest conversion to the original arcade experience, at least until Gauntlet IV had a release on the Megadrive/Genesis a few years later (it supported four players). As a non SMS owner at the time (for shame!) I actually bought a Powerbase converter for my Meg' back in the early Nineties solely to play it! Definitely worth picking up if you get the chance.// - www.smstributes.co.uk ----
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