AUTHOR: Aspect Co. / SEGA RELEASE: 1993 TYP: Jump & Run SPIELER: 1 LEVEL: - SPRACHE: Englisch Partnumber: 9022 EAN: 4974365635527 WERT: 35 Euro


Uncle Scrooge found a magical necklace on a mysterious island, but the necklace put a curse on him! Now Uncle Scrooge is doomed to float around in the air forever! (Of course Donald always said Scrooge was full of hot air anyway.) To take the curse off Uncle Scrooge, Donald has to take the necklace back to the island. But there's plenty of danger awaiting Donald there. How about lending him a hand?


Presse

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Files

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Codes

Pro Action Replay Codes
00D2 B203 Infinite Energy
00D2 B103 Infinite Lives
00D3 6903 Invincible

Kommentare

Slowly but surely becoming one of the holy grails of SMS gaming, it's selling for ever increasing prices on eBay and it's often touted as being one of the greatest platformers on the system. I was lucky enough to get hold of mint copy of Deep Duck Trouble a few months back, for a non too extortionate price, and hopefully my review will help you decide if it's all it's cracked up to be and worth shelling out for, or if you'd have to be quackers (booo!) to spend you hard earned pennies on it. If you've ever played one of the outstanding Mickey Mouse games (Castle of Illusion or Land of Illusion - or even Legend of Illusion if your lucky enough) or even the first Donald Duck outing (Lucky Dime Caper) you'll be in instantly recognisable territory with Deep Duck Trouble (DDT from here on out). The story is suitabley weak and silly: Uncle Scrooge has been cursed and bloated up to epic, balloon like, proportions and it's up to Donald to kick the curse in the pants and deflate his money grabbing, bread munching, uncle A.S.A.P. To complete your platfrom based quest you have to collect various artifacts that 'point the way' to the answers to your problems. You'll Traverse snowy mountains to oxygen-starved hieghts before shivering your socks off in ice caverns plus tons of other locales that usually end in a chase-style boss battle where you have to dodge attacks at high speeds (sort of like when Indiana Jones gets chased by that big boulder. You can initially choose any of the four locals (split into two stages and a the final aforementioned chase section) and come across many staples of platforming jiggery-pokery, like moving platforms on tracks and jumping ever higher on jets of air. However, throughout the game you will find many interesting devices and instances of fast paced genius - e.g. at one point you'll have to jump head to head on a stampede of ostriches - I kid you not! Eat a chilly and Donald will dash off at high speed and be capable of smashing through blocks and enemies indiscriminately. There are so many devices and set pieces throughout the game that it would be hard to list them all, but suffice to say it may seem like a typical platform romp at first glance, and for all intents and purposes it is, but it has enough quirks and additions to make it more than an interesting addition to your library.[…] It's not massive and not massively difficult, although some parts may have you tearing your hair out now and again, it's a classic of the genre and will hook you in for another go once you've perfected it. I've been through this game a couple of times already and will no doubt play it again somewhere down the line with the knowledge that I'll have a blast. Sure it's rare but rest assured it'll sit proudly in your collection and get played a good few times. I highly recommend DDT and although it doesn't quite pip Castle of Illusion to the post as one of my top games of all time it's certainly way, way up there. A game with great character that shines through in all aspectd as one of the finest Master System games your pennies can buy. - www.SMStributes.co.uk



 
mastersystem/deep_duck_trouble_-_starring_donald_duck.txt · Zuletzt geändert: 2017/07/17 10:48 von altersegahase
 
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